
I thought I would post a drawing of myself done by the awesomely talented Wattana, or as many of you may know him EKG. I hope you enjoy it, and if you do, hop on over to his blog cause his other stuff is equally awesome if not more awesome.
Congratulations! The 2007 SIGGRAPH Student Volunteers Committee is pleased to accept your application for this year's Student Volunteers Program. This is your official acceptance letter. The process for selecting volunteers has finally come to an end after much review. Your application was among more than 900 applications reviewed this year, of which fewer than 400 were selected. This year's applications were especially impressive, which made for a very competitive program. We could not accept all applicants, so unfortunately even some very good applications were not accepted. We are pleased that you are among the group selected to join our team of Student Volunteers at SIGGRAPH 2007! Please be on the lookout for another e-mail in the next few weeks that will contain your unique login and password to the SV system, which will give you access to the official acceptance/confirmation form, as well as other important information that you will need to prepare for your San Diego SIGGRAPH adventure. Information on housing and Travel Assistance Awards will not be available until after that time. Congratulations again on your acceptance. The Student Volunteers Committee and I look forward to working with you over the next several months! Best regards, Matylda Czarnecka --------------------------------- Matylda Czarnecka SIGGRAPH 2007 Student Volunteers Program Chair That is what I'm talking about :) Im going to SIGGRAPH baby! Of course as a student volunteer, but hey, im not industry status yet... yet! hehe
So for assignment two of my Maya modeling class we had to create a character. This is my first class in Maya, and I like the approach the teacher is taking, basically he figures we know what’s going on already and is speeding right along. Here is my character, after about 3 different scrapped models I finally started and finished this Treekin model.
(DISCLAIMER)
This model is from a concept sketch from the MMORPG Warhammer Online. I take no ownership in the creation of the concept art for this Treekin, only the 3d modeling. I wanted to create something that was created for a video game because in the future it is what I will be doing for a living.
So the new quarter has started form Art Institute. I currently am taking 4 classes, which I gotta say are pretty cool.
Class one: 3D modeling and animation a 3ds max class where we will be taking the concept of one of 5 D&D monsters and build a model from it. Choices are: Koa-Toa (frog dude), Jackalwere (jackal that turns into a human unlike the werewolf that a human turns into a wolf), Githyanki (humanoid with a fishy face) Bugbear (humanoid badger + bear look), and last but not least there’s the Minotaur (bull + human)
I just thought I would put that there in great detail to see what everyone thought about what I should model. I personally wanna do the Minotaur in some sweet battle armor. (before anyone comments on what I should do, let it be known there are guide lines, and these models should stay in the realm of D&D and not stray at all from what they really are or who they are).
The other classes are: Storyboard for Animation (I really am interested in this stuff, so I’m excited), Organic and Hard Surface modeling (seems like a intro to MAYA class), and the last is Magic and Rituals (the anthropology of Magic and Rituals).
I'll leave this post with a few renders of the first assignment from Organic and Hard Surface Modeling. Basically just had to do a quick spaceship, it is from one of my favorite shows, Battlestar Galatica (the new one).